The 0.2 demo features 5 levels and it doesn't feature infinite mode yet.
Changelog:
- 3 New levels in story mode
- 9 new monsters in story mode
- New infinite mode
- 5 new monsters exclusive to infinite mode
- New class ROGUE
- 3 New spells
- Better UI for managing quickslots and hotkeys
- 6 new music tracks
- New animations and sound effects
- New bots and orbs system to make game more strategic
- New status effect icons shown above hero image
- New perk system: You can activate upto two perks before starting a new game
- Lots and lots of game balancing tweaks
- Each class now has a unique ability
- Full health is now restored on level up
- Minor UI improvements, Many bug fixes and stability improvements
Any feedback would be appreciated.
EDIT: The game will crash if you enable exactly one perk. I have fixed this issue but it would take time to package the game again for both Windows and Linux, so a proper fix for it will come in next build :)