In this first update of our Early Access we gather all the feedbacks from the community to add some quality of life improvements .
Also, we implemented cards that was missing at the end of the early access that prevented players to see what they won by leveling.
New features:
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Implemented new cards with graphics & battle animations: Mara’s Banshee, Mara’s Fox, Volk’ha, Argento’s Barbed Wires, Argento’s Tower, Growing Oak, Insane’s Ruin, Insane’s Putrefaction, Achieve
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Implemented new battle animations: Damage, Ether, Deadly Viper, The Wall
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Implemented new capacity with tip: Growth
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Cards from leveling and covenants have different borders
Improvements:
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The characters have now a special background during the exploration
Improvements from community:
These improvements was submitted by our players! Thank you everyone for all your feedbacks!
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The cursor is now displayed during character creation
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Added an in-game menu that allows player to quit a story
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Added support for playing with the mouse
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Changed button label for replacing mods
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Quitting the game is now outside the options menu
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Added a message to go to the next step in the introduction