Hell is back, and this time it is more aggressive and relentless than ever! Fight your way through the demonic armies and watch hell recede back to the depths from whence it came, using the most powerful weapons the UAC, and hell, has to offer! Eradicate rooms full of enemies with the newly improved BFG9000, or pick enemies from afar with the sniper rifle! Or walk around taking fire like the badass you are whilst blasting heads off with a variety of shotguns! One thing's for sure, though - hell is not going to cut you any slack! A lot of the additional content in this WAD is not made by me, credit goes to anyone at Realm667 and /idgames for anything of theirs I may have used, and of course credit to id software for Doom!
According to the dates on here it's now been over a year since I last posted an update, so I'm pretty sure we're well over-due for some filling-in. Sorry...
general update
Since I haven't been on here in a while I think it's time to fill you in on what's new.
so what's been happening?
I apologise: I haven't been on here in a while! But the WAD is coming along nicely...I could use some ideas though...
progress!
Just a quick update of some upcoming features, including a quick filler as to what maps are currently being made and what the new class will be.
mini-update
Some little things I have added to make the game more detailed, and a new level is underway!
update: detailing and gameplay
(Brace yourselves - lots of text!) Ok the title of this update is not true to all of its content, only most of it. Anyway in this update I have added...
update: visual enhancements
I have added different player classes, each with unique weapons and attributes, along with some other things!
update: classes and more!
I've removed some weapons and enemies, added a shark and more detail to the existing levels!
update: removals!
Death by fire, demonic shotgun, terrain splashes and more!
update: new stuff!
I've added Heretic's Minotaur to my game, Opinions? Also, can someone with his charge please?
new enemies
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