Divided Unity: Shadows Reach is an Action Role-Playing, First Person shooter (AKA Role-Playing Shooter) set in a unique Dieselpunk themed world rich with history and diverse cultures. You play as the child of a mech builder (known as Remote Platforms), who reluctantly agrees to join the military branch of the government in an attempt to restore the last fragments of a shattered Unity. How you choose to do so will have lasting repercussions on the nation and its people.
This week, we want to introduce to you all our world through the eyes of one of its own inhabitants.
Posted by OldGriz on May 18th, 2012
This week, we bring to you some information about our world and we want to do it in a more interesting way than just listing out like an encyclopedia.
To do that, let me first introduce to you a new character: Corwynn Lorr. Corwynn comes from a long line of journalists/historians and is now in possession of all the journals written by his ancestors. Since Corwynn was born in Nomolas, it's hard to see the place of his birth as a newcomer. However, by reading through the works of his ancestors, he's able to step back in time and read how they saw Nomolas - for the first time:
The boat is reaching the shoreline and I am stunned. The land seems to be covered in blood, but I am told that the native grass of this land is a reddish color - a different color than what I am used to. I can see already I am going to miss my own country. On either side, I can see there are mountains in the distance, but how far or how big, I will have to discover when I get the chance.
Now that I have the chance to reflect on this day, I will now compile my notes into something that is more easily readable.
I found out 'Neidar' refers to the tribes here and, in fact, there are twelve of them. One people divided into twelve different territories is a bit strange to me. This..divided unity among them can either be of great benefit or a great weakness; which one of these, I have not decided yet.
I wasn't able to keep it nor make a copy for myself, but I got to see a map of this land! It's a very enclosed area, being completely surrounded by mountains, except for two areas: the sea that I came in from on one side and on the other there's access to some sort of desert. I noticed a bunch of rivers near the middle and a range of high hills, but from my notes and what I remember, there didn't seem to be anything else notable.
The twelve tribes, however, are named thusly: Epharmize, Simar, Shebarite, Amark, Narath, Levar, Jardin, Malahazits, Koltis, Bejarm, Pynrast and Vemrack. I will gather more information later, as I seem to have caused all those willing to talk to keep quiet.
I did find out these people that are in this town are of the Narath Tribe. These people are very naval; which explains the armada under their control. It seems they aren't too fond of the land dwellers and in fact, spend a lot of time aboard their ships.
I wish I could've gotten more information, but I know the more time I spend with these people, the better I'll be at getting the information I need. For now, I must rest.