In your role as a detective it is your task to solve a crime happened in your hometown. The scenery takes place deep down in the woods, which makes the strange and disturbing things that happen during your stakeout even more frightening. It's a compelling story that is driven forward with every decision you make
I will cover up some really controverse and seriuos subjects in the game and include some of them in the upcoming trailer. As i've said Darkness Anomaly is not only a Horror Game, its also very dramatic. What do you think of games with strong emotional subjects? My idea was to bind the player with emotional feelings to the game, as long i success to get some feelings out the player combined with atmosphere, would the horror (and its a good horror, no jump scares, *trumps's voice* believe me its great :D ) may have a too strong effect?