Hello,
Maj explosion effects + destruction decors. Methode "Raycast" v1.2:
- optimizing code
- adding Raycast impacts (yellow) for the Front Flame Zone
- adding Raycast impacts (Red) for the Shockwave
- adding point of impact of shockwave on the body
- adding point of impact of FrontFlame on the body
- adding physic impact of shockwave
- adding physic impact of FrontFlame
- fixed Longevity for Debris
- fixed Fasloop IDs
Raycast impacts for the Shockwave :
Raycast impacts for the Front Flame Zone :
Raycast impacts total :
Video of Explosion: