“Drums of War” - is a turn-based tactical strategy game boasting well developed combat system and interactive environment, providing wide opportunities for tactics.
You play the role of a hero-leader. As the campaigns unfold the size of your armies can increase by up to 16 varied units. By participating in battles, all of the units become more experienced while naturally getting stronger. Players have the ability to hire new recruits, buy potions and distribute artifacts obtained in battles between fights. Each unit can be outfitted with one artifact and two potions. In addition to common units the player's army can include up to three unique heroes.
The turn-based fights take place in field divided into traditional hexes. Just as in role-playing games, each unit is an independent fighter with their own skills and outfit.
Besides unit features the battle system takes many different properties into consideration:
- status effects (buffs) of units.
- sight type and lighting intensity of a certain part of the battle field.
- units placed on specific land types (walls, swamps, fords).
- unit sides (front, flank, rear) which is being attacked.
- passive skills of units.
- enemies or allies being within easy reach.
Almost every environment object is interactive – one can chop down a tree, set it on fire, or even turn it into an ally using magic. Even rivers can be frozen and one can move across the ice.
It’s important to know that the abilities of each unit depend on the sight type and lighting intensity – if one fights at night against night creatures (against skeletons or vampires for instance) they should stay close to fire.
Each unit has its own action points which can be spent for any action – movements, attacks, spells or active skills. The player can randomly move units during his turn.
With each unit the player has to make important tactical and strategic decisions. There is no need to remember a great number of each units properties or make complicated calculations – the player should rely on their personal assessment of the current situation. Should I draw the mages out from under the hostile attack of archers or have a cast a fireball spell? Should I freeze the river and cut into the enemy's rear with my cavalry or try to push the enemy into water? Should I feed reinforcements to the opposite wing to hold the combat formation or just draw back? The player will always have a choice.
For most of the actions only one mouse click is enough – directing your army is easy and comfortable.
- 2 campaigns spanning 30 missions each.
- 4 available races, 50 unique characters.
- An interactive environment.
- Attack castles with siege ladders and catapults.
Developer Crasleen Games has announced that starting today, a demo will be available for Drums of War, the medieval-fantasy strategy game with an extremely clever and versatile combat system. The demo lets you have a taste of the gameplay lets you experiment with just some of the huge amount of different possible tactics available in the full game.
In the full game of Durms of War, you play the role of a hero-leader. As the campaigns unfold the size of your armies can increase by up to 16 varied units. By participating in battles, all of the units become more experienced while naturally getting stronger. Players have the ability to hire new recruits, buy potions and distribute artifacts obtained in battles between fights. Each unit can be outfitted with one artifact and two potions. In addition to common units the player's army can include up to three unique heroes.
Patch 1.04 is now available for the full game. You can download it here:
-Fixed error, that occurred when resurrecting main hero.
-Fixed error with pushing enemies in Stone fence.
-Potion of Purification now additionally deals 2 damage to undead.
-Length of “acceleration“ buff reduced from 5 to 4 turns.
-Changed 1 tip sprite.
Give this clever game a try and grab the demo here:
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