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Mine precious gold from the deformable terrain in order to buy better weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent! Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.

Report article RSS Feed Build 26 is out!

Build 26 is out! Fixes for 25 and some fun content added!

Posted by Uraikus on Sep 17th, 2011

Yup, a fresh build is out, immediately available here, or on the HIB download page for you dear Humble Bundle customers! Mostly fixes and tweaks in this one, but there’s some new fun content too!

  • Fixed broken custom pie menu options; now they work as advertised
  • Fixed over-drawing of glow effect on selection cursor and aiming reticules. No more fat glows
  • Fixed duplicate team objective cursors added each frame in activities.
  • Fixed additional (I think all!) mouse control conflicts with other control schemes.
  • Fixed resolution setting issue. The game will now try to use whatever res is set in settings.ini, no matter how high or silly it is. The in-game options menu will still automatically set to 2x fullscreen scaling on high resolutions though. This is a compromise between what will suit first time players, and the power users who want inappropriately high resolutions.
  • Gave the Coalition Gatling Drone some more Coalitionish sprites – Lizard
  • Added Thumper Grenade Launcher; tweaked Nailgun, Railgun, Scouting Rifle, Annihilator, and a lot of other stuff –CaveCricket48
  • Improved Lua AI sentry behavior. Improved aiming at very short distances – Abdul
  • The Dummy Rocklet now respond to delivery/stay/return orders properly – Abdul
  • Made grappling gun more mouse-friendly – CaveCricket48
  • The Lua AI was modified to make it easier to add custom behaviors. Humans try to fly to their targets after losing both their legs. Added a Lua AI for the Gatling Turret – Abdul
  • Updated enemy drops in activity scripts, fixed a bug on the Annihiliator – CaveCricket48
  • AI now fires the Annihiliator with longer-charged shots. – Abdul
  • Heavy Sniper rounds no longer bounceCaveCricket48
  • Balancing of Blast Runner and Gatling Drone and Turrets – TheLastBanana

Post comment Comments
Renegade2
Renegade2 Sep 17 2011, 11:39pm says:

OH MA GAWD, what about the Humble bundle people ?

+2 votes     reply to comment
staberas
staberas Sep 18 2011, 3:10am replied:

its updated! go get it

+4 votes     reply to comment
hemebond
hemebond Sep 21 2011, 3:43am replied:

No it isn't.

+2 votes     reply to comment
benderamp
benderamp Sep 18 2011, 5:33am says:

In HIB#3 linux version is 2011-08-05

+4 votes     reply to comment
Theon
Theon Sep 18 2011, 5:52am says:

YAY! :D
Was beginning to think it was dead!

+2 votes     reply to comment
ArkaZeen
ArkaZeen Sep 18 2011, 8:05am says:

awesome!

+1 vote     reply to comment
Bluedrake42
Bluedrake42 Sep 18 2011, 11:32am says:

Pre-ordered this game like 4 years ago, expected something amazing to come out of it... since then you all have disappointed me with meager updates, clunky gameplay, ridiculously long periods of inactivity, and a poorly optimized engine. This game isn't dead, but to be honest I wish it was. Make something worth playing.

-1 votes     reply to comment
Reactorcore
Reactorcore Sep 18 2011, 12:34pm says:

*golf clap*

This is dissapointing. Start from ground up you guys.

-1 votes     reply to comment
ninjaman999
ninjaman999 Sep 18 2011, 1:13pm says:

Wow, way to be D-bags guys. Bluedrake having a ****** computer to play the game is his fault and while its a tad clunky, its a result of the engine they use but that doesent make the game less fun since crazy **** tends to happen EVERYTIME I play
I just want a story mode to play w >:{
Keep up the work guys!!!

+3 votes     reply to comment
Bluedrake42
Bluedrake42 Sep 18 2011, 1:24pm replied:

I have a quad core cpu and 8 gigabytes of ram with a nvidia 480 gpu, and this game still lags. so go **** yourself

-2 votes     reply to comment
Expack
Expack Sep 18 2011, 2:35pm replied:

My quad-core, 16GB, NVIDIA 460SE system runs this game just fine in 1080P HD.

Also, any amount of memory beyond 4GB has no effect on this game since it isn't a 64-bit application.

+4 votes     reply to comment
Bluedrake42
Bluedrake42 Sep 18 2011, 2:57pm replied:

"Also, any amount of memory beyond 4GB has no effect on this game since it isn't a 64-bit application."

Exactly

0 votes     reply to comment
Tajin
Tajin Sep 19 2011, 12:18pm says:

Still like the game alot... its amazing but yeah... I was expecting a bit more from that update after such a long time.

+4 votes     reply to comment
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Cortex Command
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Data Realms
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Released Dec 28, 2006
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