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Clash Tune is a customizable block-based Real-Time Strategy game. Configure your army, build units and fight enemies in epic block parties ! Everything in your armies can be customized, from buildings to units, and make it the most powerful to fight against other players : Tune your units in a RPG-style editor, Clash with other players in epic cartoony battles, Share your armies and maps with other players

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Making this game playable enough (Games : Clash Tune : Forum : bugs, ideas, comments : Making this game playable enough) Locked
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Oct 12 2014 Anchor

I downloaded the latest nighlty build yesterday. While my little brother and I were messing around with the game we encountered some problems that made it unplayable.

Here is a list of stuff to change / fix which is sorted after priority to make the game playable enough (based off of what we experienced when trying to play LAN with custom armies)

This list is just based on making the game playable as quickly as possible, I understand that there might be other stuff to do with it before this happens.

High Priority
- No multiplayer with custom armies. This basically breaks the whole idea of the game. We also tried sending our armies to eachother but that didn't change anything.
- Some army editor features seem to simply not work. (for example: choosing which units can be deployed from which building, editing weapons)

Lower Priority
- Inceasing the stability of the editor. (It crashes extremely often but it is usable if you save very often)
- Balancing. (Speed could be more expensive based on the units strentgh, attack speed is too costly at the moment etc.)

Edited by: RacerXXL

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