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In a distant far corner of the Realm of the Imagination exists the tiny, insignificant and unimportant Kingdom of Candy ruled by the once good and noble Candy King. Unfortunately for it's peaceful inhabitants the Candy King now twisted (corrupted) by greed, wealth and power plots to enslave (and destroy) the Kingdom of Candy in his bid to gain even more wealth and power. In Part One of Episode One of "The Saga Of The Candy King" you, our most unlikeliest of hero, will battle along side other unlikely heroes to defeat the approaching forces of evil who now threaten and attack the once tranquil lands and its inhabitants.

Post news Report RSS Candy Maniacs 0.2.0.0 09/30/2014 Sneak Peek is out!

Candy Maniacs 0.2.0.0 09/30/2014 Sneak Peek is out!

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Candy Maniacs 0.2.0.0 09/30/2014 Sneak Peek is out!
Steamcommunity.com

Web Player
Candymaniacs.github.io

Changes
+ Added ability for character to learn new skills by reading scrolls that players can buy or pickup
+ Added survivor characters that begin without any weapons, armor, shields, items, skills or coins
+ Added an assortment of candy inspired weapons, shields and armor
+ Added player hurt effect
+ Added invisible boundaries
+ Added collect keys quest
+ Added collect scrolls quest
+ Added collect coins quest
+ Added scroll pickups
+ Added scrolls to zombies drop list
+ Added scrolls to npc vendor item list
+ Add key pickups
+ Added keys to zombies drop list
+ Added keys to npc vendor item list
+ Add full health potion pickups
+ Added full health potion to zombies drop list
+ Added full health potion to npc vendor item list
+ Add full mana potion pickups
+ Added full mana potion to zombies drop list
+ Added full mana potion to npc vendor item list
+ Changed keys that u buy to be more like pickups
+ Game now remembers what character was selected
+ Game now remembers what quests were active
+ Game now remembers which skill was last used
+ Game now remembers the states and position of stats dialog
+ Game now remembers the states and position of items dialog
+ Game now remembers the states and position of skills dialog
+ Game now remembers the states and position of quests dialog
+ Vender now buys back items at 50% discount
+ Sounds are now played when mouse goes over button controls
+ Sounds are now played when buttons are clicked
+ Doubled the time dropped items exist
+ Fixed broken walking backwards
+ Fix bug where the wrong skill in the shortcut bar would be activated
+ Icons are now screenshots of items
+ Redid pickup quests logic to count when items are picked up and not use the number of items in the characters inventory
+ Changed version number to begin with 0
+ Quests dialog now stays opened until closed

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