CaesarIA is open source remake of Caesar III(c). In game you can create, development and manage city in Ancient Rome. Player receives for management empty earth on which it will build roman city according of emperor tasks, who is called Caesar. Egyptians or carfagens which want to steal your goods and kill your citizens! The good lock with high walls will help to cope with any invasions.
+ Anroid version have build scripts for compiling and without using of third-party tools
Need NDK and sources,
+ Use hardware support (GL[ES] 2), if available
+ New rendering of user interface elements for: Button, Label, EditBox, Menu, Minimap, ListBox, Tooltip, FilmWidget, ScrollBar
+ For most forms, advisor's screens and dialogs have configuration files
+ Added new gui element Window
+ Textures can now change the transparency in runtime, not only when creating
+ Empire map can now display static/dynamic objects (traders, troops, etc.)
+ Plaza correctly save/load and merged with neighboring tiles
+ Forum at destruction (fire / destruction) takes the part of the funds from the treasury of the city
+ Building aqueducts preview such original game
+ Road now adjacent to the edges of the map
+ Fixed a bug when restarting mission
+ Information layers can now change the settings of drawing people (what and where to draw)
+ CartPushers now wait in buildings during the loading/unloading operations
+ Fixed a pathfinding system, change the priority search points
+ Added the ranks of the governor, considered favor with the current salary.
+ Removed generated resources for the fountain / tank, used only the texture of the archives
+ Fixed dismissal of employees of the buildings
+ Fixed behavior of enemies, from legions of Caesar added priority attacks - gob. buildings
+ Fixed search homes settlemens, now they choose homes closer to the current location
+ Now in missions may change options cities (availabiity, production, trade)
+ Fixed display of trade routes on empire map
+ Fixed loading of trade routes from the save file and generation algorithm traders urban commercial network.
+ Added the war's influence on the migration (decrease in the number of new settlers, increasing dissatisfaction of the people)
+ Added parameter descriptions of the building on the fibers.