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Brick Inventions is a physics based block game made in Unity 5. It combines simple blocks with physics, which creates a new, unique gameplay experience as everything you build can be destroyed. Build awesome structures, invent machines, master different challenges or play against other players in exciting multiplayer battles - the game contains a variety of modes.

Post news Report RSS Brick Inventions: The Mountain Forest [First official map]

Finished the work on the first map which will be in the final version of the game.

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In the last update I mentioned that the environments will be improved in the next update. Therefore I've been working on a new map in the last 3 weeks. It's the first map which will be in the final version of the game:

As you can see in the video, the area in which players can build is smaller than in the previous map. I did that to make games shorter and more interesting because it was very difficult to win a game due to the distance between players.
Another interesting thing about the map is the hillside. It is possible that a building gets destroyed and slides down the hill which means that it's owner loses all resources.

Screenshot

This map will only be used in singleplayer and multiplayer games. You can still build everything you want in the huge map in the sandbox-mode.

Besides the map I also started to work on some other things which I will be part of the next update. Tell me what you think about the map or the game in general :)

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e_Glyde
e_Glyde - - 331 comments

Never did I want to make a doge meme so badly(so I'll do it on your YouTube vid). Game looks fun, I would love to see my enemy fall down the mountain.

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Skydante
Skydante - - 51 comments

Interessting, what have you planned for the unit and the system of ressources ? (I hope it's gonna be like AoE I & II).

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BrickInventions Author
BrickInventions - - 28 comments

There is an article with a video on my blog about how resources are implemented in the game (It was an update some months ago): Brickinventions.net

At the beginning of each game only have wood and have to build producers, which create resource-blocks. You have to transport them to a warehouse by using conveyor-belts in order to be able to use the resource. You can upgrade the warehouse and the producers which then producer faster or have more capacity. Every producer and warehouse has an object at the top of the podium and if that object falls down, you lose all upgrades -> you have to protect them with walls,... .

There won't be units (like in AoE), but I plan to implement a research-centre or something like this where you can unlock different bonuses (for example 10% faster production) or new technologies.

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