In the last weeks, I've been working on implementing the last two blocks from which I thought were missing in the game:
Like shown in the video, both blocks are used in multiplayer games and singleplayer challenges where you have a limited amount of resources.
The market place is used to trade resources which is a feature I wanted to be in the game as it could be really annoying having to wait just because you don't have enough resources of a specific type.
The research center is used to unlock various special blocks like the accelerator or the trigger.
Furthermore, it offers three different upgrades:
· Increase the speed of production
· Increase force and range of explosions
· Increase block robustness
Like I already wrote in the first line, the market and research center are probably the last blocks I will implement until the release - more will be added after that. From now on, I will implement all the things that are missing in the game (more maps, modes,...). Besides that, I will also create videos to showcase the game better than the usual update videos I have done for almost a year now. I will also make a behind the scenes video (Though I'm not yet completely sure what I will show in the video).
Every update pushes the game further and I can already see a demo version on the horizon ;)
Seems cool.