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Bombfall is a 2.5D voxel based game where you are a robot who has to avoid being blown up by bombs falling from the sky. Well, it's not just bombs. Pretty much anything explosive and radioactive you can think of is there too. Oh, and flash bangs. So many flash bangsā€¦ The game can be played with one to four players; competitive or cooperative. It is a highly addictive party game, best played with (and at) a party. Large amounts of laughter guaranteed!

Post news Report RSS Bombfall on IndieDB!

Well, here we are! Bombfall has been approved for IndieDB, so I thought this would be a good time to let people know what's going on.

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I got the idea for Bombfall a long time ago, and I thought it would make a good mobile game. I started workig on it, and after a while, I realized I wouldn't be able to publish it for mobile devices. At that point, I sort of gave up and started making another game. Then I got the idea of remaking Bombfall into a standalone party game with local multiplayer. So I started working on it again, and when I had a proper, playable build I let my friends try it. Everyone liked it waaay more than I expected, and everytime we played it, we almost died of laughter. I kept working on it, added new things, fixed bugs, etc. Then today I decided to upload it to IndieDB. I think it took less than an hour for it to get approved, and now here we are! So what is this game? Well, I don't think that the summary and screenshots I've posted are enough information, so one of my friends and I have started making a trailer. You will be able to see it here shortly. Also, I am about to finish version 0.9 of the game, and when it's done I will upload it here. I can talk about all the other stuff I've been working on, but it won't really make a difference since you don't know what the game looked like before. So this will be all for now. Look out for the trailer and the download, they'll be here shortly. Byyyeee!!!!

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