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*Due to my inability to gain essentially any attention for this game's development, I have moved on to other projects for now. I will return to and likely remake Blight at a future date, but it is suspended indefinitely until then. Hopefully, another project will become successful enough to return to Blight. I appreciate the support I've received so far, and I also apologize to those same supporters that I have been unable to deliver.* Blight is an independently-developed platformer that spans four kingdoms as you combat an industrialized race bent on draining every resource available out of the land. Players are helped along by a pendant that gives them the ability to harness a wall of power temporarily. This allows the player to block projectiles, clear pathways, disrupt enemies, raise dangerous obstacles and ceilings, and float temporarily. System Requirements: Windows PC DirectX 9 compatible video card Recommended: Intel Pentium D or better Nvidia Geforce 7900 or better

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Known Issues (Games : Blight : Forum : Support : Known Issues) Locked
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Aug 3 2012 Anchor

As this is an Alpha Release, there are bound to be problems! These are some of the ones I know about so far. If something else comes up, let me know so I can fix it in the next build!

-Can "slide" through some enemies while floating
-Lasers don't always line up properly
-Some surfaces allow you to stick to them when they shouldn't
-Missing animations in intro sequence
-Every now and again, the float command won't work during a single jump
-Cannot pause in later levels
-Occasional clipping issues
-Fire doesn't hurt you (it will)
-Fire doesn't always behave properly from enemy thrusters

Thank you so much for your support of Blight and your understanding as problems are fixed!

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