Hi,
here some other weapons you'll find in the game.
We only want to show off models, so don't worry about textures ( we'll take care of textures during rendering ).
BlackSoul is a third person survival horror adventure game with an intriguing story that takes place somewhere in the English countryside: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth about the infection. You won't spend all your time on a killing spree, but you'll need to solve many puzzles which will challenge you. System Requirements CPU: 2.8Ghz dual core or better RAM: 2Gb or more Graphics Card: 512Mb with OpenGL 3.0 support or better ( Intel chipsets not supported; low budget cards might not work ) HDD: 2.9Gb of free space OS: Windows XP, Vista and 7 TIME: at least 14 hours of free time PS: launch both BSConfig.exe and BlackSoul.exe as administrator if you are running the game under Windows Vista or 7
Nice!
The textures look really poor, too noisy, non realistic but its wip. But the model look cool, id like to see some normal maps on them
We only want to show off models, so don't worry about textures ( we'll take care of textures during rendering ).
If that were the case I suggest replacing the current textures with some nice default shading. take a look on how people present untextured models on the polycount forums.
Polycount.com
that thread link is a good example of displaying untextured models for critique.