Weapon fixes, retextures, new models, and added idle sounds.
I created several fixes for vanilla weapons in Black Mesa.
General:
- Viewmodel for Worldmodels (Models edited using Blender)
- Upscaled textures for ammo and Satchel world model.
- Changed HUD Icons (Edited in paint.net)
- Crowbar and Hivehand now uses view model textures instead of resized textures.
- Includes a series of alternatives for my fix pack.
- Since the arms model in the hands admire animation had a mix of updated arms
but still use the 2012 shoulders (even though you can't see it), I have changed
the mesh to be consistent with the arms.
Glock/Pistol:
- Changed NPC fire and reloading sounds (Includes an IIopn version)
- Sprinting animation fixed
- Brass Ejection fixed for NPC Glock (It uses the .dmx file to fix it. Conflicting with other addons may break it.)
- Assassin Glocks now have silencers and I edited the texture for it.
357 Magnum:
- Changed Viewmodel for 357 including a few animations and sounds for the Idle fidget animation
- 357 shell model, "shell.mdl" was taken from Black Mesa Azure Sheep
- Edited 357 box texture to be different than the HL2 magnum box texture including fixed lighting for it in Multiplayer
- NPC reload sound changed
- New 357 World Model
MP5/SMG:
- Viewmodel retextured with consistent bullet texture like the Glock and colored markings
- NPC reload sound changed (I edited the sound script for it to work.)
- Improved MP5 World Model included with fixed multiplayer models so now it can glow like the other models
Shotgun:
- Modified texture and shell fix for reloading
- Edited Ammo Box
- Sounds for the Idle fidget animation has been added (Vanilla animations only)
- Edited the sprint animation in the .qc file so that it transitions quickly than playing the low animation first
- NPC fire sound changed
- New Shotgun World Model
Crossbow:
- Slight animation changes to the draw and both reloading animations
- New Crossbow World Model for singleplayer and multiplayer
RPG:
- Ammo Crate now contains viewmodel rockets for the RPG instead of the retextured HL2 rockets
- New RPG World Model for singleplayer and multiplayer
Tau Cannon (Gauss Gun):
- New Tau Cannon World Model for singleplayer and multiplayer
Gluon Gun (Egon):
- Updated Gluon Gun Worldmodel included but also retextured the old world model
Grenade/Frag:
- Edited the View model and the texture for it
- New Grenade World Model
Snark:
- Fixed the Snark V_Model mesh reference
- Added sounds for Idle fidget animations 3 and 4
KNOWN ISSUES:
- The Snark idle fidget sounds would sometimes play again after the animation plays. It happens to the RPG view model too.
- My HUD icons may not look great but I tried my best.
- Please note that I have changed the .dmx files for the Glock, so you may experience animation errors.
Like Juniez's Classic Weapons pack, they are incompatible with this fix pack, so do a new save.
You can redistribute this pack, as long as you credit me.
If you like this submission, check out my other addons Moddb.com and some additional ones on Mega! Mega.nz
Hey, I really enjoyed the vanilla weapon fix. I want to ask if the Black Mesa Weapon Reanimations Pack V1.3 mod will be compatible with your patches, if not, will it be compatible in the future?
Thanks for the mod and work.
(sorry for english)