• Register

BLACK DAY is a singleplayer shooter game based on infiltration. BLACK DAY allow you to personalize the game experience by setting different variable such as equipment, number and types of enemies… therefore you can design a funny and easy game or set up a hardcore infiltration mission where even farting may result in your death… Release on Steam: 29th september 2017

Post news Report RSS ALPHA 0.20 Release - Dragunov SVD, overhaul HUD, Post-process, AI...

Alpha 0.20 is release! This big update contains many adding, overhauls, tweaks and fix. A new weapon Dragunov SVD, a overhaul of all HUD, flashlights and lasers for weapons, new post-process effects for all maps and more...

Posted by on

Dear gamers,

Alpha 0.20 is release! This big update contains many adding, overhauls, tweaks and fix.
A new weapon Dragunov SVD, a overhaul of all HUD, flashlights and lasers for weapons, new post-process effects for all maps and more...



[CHANGELOG]
- Add: Dragunov SVD sniper rifle (available immediatly, no XP required)
- Add: Flashlight / Laser attachments
- Add: Oil Refinery (map: Area 47)
- Add: 4K textures (rocks)
- Add: Rolling sound for robot
- Overhaul: All HUD and fonts text
- Overhaul: Post-process, global color and effects (All maps - day/night)
- Tweak: AI Pathfinding
- Tweak: Time of AI for detect player
- Tweak: AI detection
- Tweak: Linked animations (better movement control)
- Tweak: Faster aiming transition
- Tweak: Faster switch FPS/TPS camera
- Tweak: Faster climb animations
- Tweak: Faster launch drone animation
- Tweak: Faster switch weapon animations
- Tweak: Cinematic (map: Area 47)
- Tweak: Dynamic texts have automatic keys used
- Tweak: Faster loading (launch game)
- Tweak: Reduce foliage distance (Conira Castle)
- Tweak: Reduce noise emitted by footsteps
- Tweak: Reduce cyborg health
- Change: Crossbow "Panther" available immediatly, no XP required
- Change: Change compression files (futures updates less heavy)
- Fix: Wrong AI spawn (Lost Island)
- Fix: Rafale fire mode doesn't work correctly
- Fix: Wrong collision (Bunker asset)
- Fix: AI spawn inside a rock (Conira Castle)
- Fix: AI turret position (Area 47, Lost Island)
- Fix: Some collisions on stairs
- Fix: Wrong flashlight position on enemies
- Fix: Hostage no orient desired roration
- Fix: Magnum animations doesn't work
- Fix: Idle animation with minigun

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: