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Featuring customizable towers and epic boss battles, travel through time with Kid Z and Prof. Genius to recover the mystical artifacts required to build the Big Tower.

Post news Report RSS Big Tower After Release Update

Find out what as been happening with Big Tower after its release. Keep up to date with all the updates and news as well as what's in store for the future.

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It's been roughly 1 month and 2 weeks after the release of Big Tower to the world and this update post is just about what's been happening with the game during that time and discussing the possibilities of its future.

The game in its initial release was a bit lacking in the balance department, some levels were harder than others, some were even impossible to complete (but don't tell that to anyone) and several parts were lacking firepower. All that has been revised and adjusted to make the game better (and functional).

We've also made some U.I improvements such as clearer buttons, different enemy appearance, in-game notifications when you take damage and new other features.


We've also release the first challenge called "Stampede of Extinction". Challenges are additional levels with the difficulty pushed to eleven, you only have 1hp and you just need to survive the oncoming onslaught of enemy waves and hope for the best.


If you survive all waves, you'll receive a whopping 600 coins for your effort. Internally, we're still discussing the idea of having different challenge modes or just stick with this "survival" mode. Expect more challenges soon (note that challenges are only available in the full version of the game, not in the demo). If you have an idea for a challenge, share it with us!

You can check the full release notes here

We've sent hundreds off email messages to people from the press and other outlets and here are some reviews we've been getting:

  • "Imagine Bill & Ted jumped through time in their telephone booth only to be metaphysically combined with Fieldrunners and you'd end up with something very much like Big Tower. Whoa." - James Maxwell, Super Game Droid
  • "Big Tower is a game surprisingly addictive and provides a good amount of fun in the style of tower-defense" - Kamil Odolczyk, yourapps
  • "Interesting and engaging customizable towers, fun guaranteed" - Victor Moreira, Revista PUSHSTART

Prof. Genius and Prof. Kinky has been posting some helpful tips and tricks to help players throughout the game, here's an example:


Mr. Drone has been decrypting new tower combinations every week for super awesome tower decks. These sections are called "Towers of the Week" and you can get helpful tips from each component and their stats.


That is all for now, There's plenty of features and content to be added (if the players want to of course), more challenge will start rolling out soon so gear up those towers.

If the game becomes successful enough, expansion packs will become a priority in the development cycle where you can expect a new story, characters, enemies, levels, trophies, parts and much more. Stay tuned for more news, you can follow us at our official channels:

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