A massive new addition to the original demo released last month, this post-pre-alpha update takes the original's turn-based tactical combat and kicks it into high gear. If you're hungry for an engrossing, beautiful and challenging RPG with a nuanced and never-before-seen battle system, look no further than Bevontule!
The 1.1 version provides a slew of graphical enhancements, quality-of-life changes and even a completely new main character model. Join Bodom and his companions as they trek across an expansive steppe to defeat the impenetrable Kundalini and who knows what else. Full list of updates below:
- Main character (Bodom) model has been updated
- Large and significant graphical updates and optimizations to all playable areas
- Interactable item pickups are now more obvious and plentiful
- Collision detection and response have been greatly improved
- Minimap quality has been enhanced and icons have been differentiated and now track the player
- Added an inn to the main village, Cephaline, to restore HP/SP
- Fixed numerous battle-related issues and retuned certain enemies
- Numerous UI fixes and improvements
- Fixed several graphics-related crashes including a bug where game failed to launch beyond the title screen
- ...and about 437 other things
If you missed the first demo or you miss the first demo, there are still several hours of RPG goodness calling your name. Give us a try; we'd love any and all feedback!
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