• Register

Beret is a 2D puzzle-platformer game about a scientist, astonishingly named Beret, who has gained telekinetic abilities through his research at the Evil Corporation. He decides that the Evil Corporation is a tad too evil for his liking, and begins his solitary quest to overthrow the corporation and punish the evil deeds of his employers. Beret has 21 puzzle-filled levels, 120 collectable Medallions, over 20 hours of gameplay, and an unlockable level editor.

Forum Thread
  Posts  
Tower of Evil!!! (Games : Beret : Forum : Player Levels : Tower of Evil!!!) Locked
Thread Options
Nov 21 2011 Anchor

Well.
I present to you my first official Beret level pack named "Tower of Evil".
It consists of 2 levels but I might add some more in the future.
Department of Diversity, Outer shrine Division - consists mainly of bonus doors, all having their own theme.It has some creative and unique ideas
Department of Mistery, Annihilation Division - is a level I'm very proud of xD.It is mostly a platforming level and its main theme are antiseekers.

Download here Indiedb.com

HAVE FUN!!!!!

(p.s. I know the level names suck xD)

Edited by: AkiTG

Nov 24 2011 Anchor

Thanks for this level pack! The two levels certainly have some unique ideas and are pretty different from each other. I'm especially glad that you made a Department-of-Evil-like platforming level; it was quite fun to play through.

As has become my custom, I suppose, I have some specific feedback about the levels:

- The small, focused bonus room idea in the Department of Diversity works quite well. The puzzles in those rooms aren't very tricky, but it's a nice exploration of the game elements that the rooms focus on.
- I spent quite a while in the reincarnator room trying to get an alternate solution that didn't involve the bombs to work. The general idea was to try to activate the final reincarnator, hit one of the green switch again manually, and then kill yourself. I tried several ways, but couldn't get it to work in the end. I should add that the current solution doesn't actually require you to hit the green switch again or even use the final reincarnator at all, since you can just activate the bomb chain through the transparent section from a safe distance.
- It's nice to see someone using the new platform/force field interactions already!
- Sections with robots and switches seemed to be a recurring theme - you have some pretty tricky timing segments in these levels.
- The Department of Mystery had a fairly confusing layout, but (usually) in a good way. The one complaint I had about it was that if you get to the finish door that you can access through the white medallion room without getting everything on the other path first (and because the other path was clearly marked with green arrows, I thought I was just heading deeper into bonus rooms), there's not actually a way back to the beginning of the level since you're stuck behind switch blocks when you return to the white medallion room.
- In general, I'm very glad to see you using antiseekers heavily, as they kind of got pushed back in the main game until they only made an appearance in one room. This level does a very good job of showing off how scary they can be. :)

Nov 24 2011 Anchor

I'm glad you like them ! :)

Yeah.The puzzles in the Department of Diversity aren't really complicated.I just didn't have good puzzle ideas at the moment. :lol:
That's why I made platforming level next.

About the orange medalion piece in the reincarnator room in the Department of Diversity ,apparently I wasn't thinking straight at the moment :lol:
Also ,I should probably fix the white medalion room in the 2nd department. I guess I wasn't thinking AGAIN!! :rolleyes:

So yeah. Thanks for the feedback! :)


NOV. 29. 2011.
Here is the fixed version of Department of Mystery Indiedb.com
Now with less getting stuck :lol:

Edited by: AkiTG

Nov 30 2011 Anchor

Using a python script I wrote and issuing the following command:

./level2png.py l84r0.room --noberet l84r1.room l84r2.room l84r3.room l84r4.room l84r5.room l84r6.room l84r7.room --beret l85r0.room --noberet l85r1.room l85r2.room l85r3.room l85r4.room l85r5.room l85r6.room l85r7.room

here are some images:

Department of Diversity, Outer shrine Division

Department of Mistery, Annihilation Division

Edited by: mizerydearia

--

come join us on irc @ freenode / #beret

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.