Beret is a 2D puzzle-platformer game about a scientist, astonishingly named Beret, who has gained telekinetic abilities through his research at the Evil Corporation. He decides that the Evil Corporation is a tad too evil for his liking, and begins his solitary quest to overthrow the corporation and punish the evil deeds of his employers. Beret has 21 puzzle-filled levels, 120 collectable Medallions, over 20 hours of gameplay, and an unlockable level editor.
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Made a new level | Locked | |
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Jan 29 2012 Anchor | ||
I, this person before you that you have never heard of before, have made a custom level for this game on my spare time the past few days. I call it the Department of General Research: Theoretical Division, named after its lack of any real theme (as far as I can tell) and my vague concept of whatever it was I was doing. It's probably a bit shorter, easier, and more lenient with the time limit (my atrocious speed-running abilities will not allow me to accurately gauge how lenient a time limit is, and I wanted to make sure it was at least possible) than most of the custom levels uploaded so far, but overall, I think it turned out pretty well. Anyway, I'm thinking of making some more levels for this game, so it would be helpful if I could get some feedback for this. |
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Feb 2 2012 Anchor | ||
Finally some feedback Edited by: AkiTG |
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Feb 6 2012 Anchor | ||
Nice level! This was a pretty short one with small rooms, but all of your ideas seemed to be self-contained enough that it worked out quite well. I did find the time limit to be quite lenient - I finished on my first try with ~30 seconds left and I know I made several mistakes. Anyway, here's some specific (and general) feedback:
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Feb 16 2012 Anchor | ||
Wow; I thought I read something about being emailed when I get a post in my thread (guess I was mistaken), so I only noticed this now. I guess I should of actually checked here more often... Anyway, @Kiwisauce I've been holding off on making another level because I failed to notice the feedback. Hopefully, I'll get to making another level soon. I'll try to make it longer next time. Edit: Just started, and I ran into a problem: I can't seem to figure out how to make large blocks... I won't be surprised if I figure it out before anyone sees this post, but I may as well ask... Edited by: LordFreezie |
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Feb 17 2012 Anchor | ||
To make large blocks, you just need to select the stone block to the right of the dice blocks and hit the tab key to cycle the types. By the way, I am looking forward to playing this! Apparently it is my goal to LP every Beret level ever, so yeah! |
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Feb 17 2012 Anchor | ||
@LordFreezie |
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Feb 17 2012 Anchor | ||
@Isocitration Thanks. I look forward to seeing you play my level, by the way. Oh, and Kiwisauce confirmed that my time limit was way too lenient, so maybe you could try to beat his time (about 1:30) when you speedrun it? Edited by: LordFreezie |
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Feb 19 2012 Anchor | ||
Feb 19 2012 Anchor | ||
It took me a minute, but I see it. You moved some of the tiles and one solidity block, right? I completely forgot about that glitch. Oh, well; I doubt it's any easier than the intended solution, anyway, and it certainly won't save time on a speedrun. Alternatively, it could have probably been fixed by moving all of the red solidity blocks at the top left and the white medallion a bit to the left and putting a rightward force field tile and a Beret-only tile there. I'm not really planning on making any changes to this, but I'll try to avoid these kinds of things in the next one. As for the time limit, I suppose 1 minute could work (still too lazy to test it), but I do think there should be some room for error (not saying whether this would be an issue or not, because I don't know). |
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