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A.V. is a first-person stealth-puzzle musical adventure game for the PC. (Try saying that five times fast.) A.V. is developed in the Unity engine by a team of RIT graduates and current students. The game places the player in the role of a rogue music-processing algorithm from a computer’s sound systems. From this role, the player can view the world only through audible means. When idle, the player views the game world as only a plain, black void. However, each sound in the game sends out a pulse of energy, illuminating a small portion of the world around that sound’s source. Through this function, players can visualize their surroundings and learn to navigate through a strange and complex computer world. Using this "Sound To Light" mechanic and 6 world altering "instruments", the player must find a path that leads out of this machine before the anti-virus bots end everything!

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