Augustine is a first person multiplayer shooter that aims to bring about a fun experience. It's packed with several gamemodes and a custom gamemode creator.
Started updating Augustines outdated Darkplaces engine to the latest(When I started Augustine, I used a very old build of darkplaces). Forge will now feature full physics of objects, and I have started using IQM as the primary model format. I have it almost handled except for the weird animation morphing you are seeing now..
IQM will allow for many new possibilities, as well as skeletal control of the model in-game.
sweet mexi, glad you are still alive with this project.
Thank you.
wow. thought about this game while looking for a psp halo. looked it up and what do know. update 2 hours ago :D
This isn't for PSP, sorry to burst your bubble.
Rubber spartan :P
good to see the spartans are very flexible, like halo 3
Indeed. This is because of some error in the skeleton in-game I beleive... Because in Blender it looks fine. Hopefully I can get this ironed out and he can be flexible under my control -_-
Still Alive
Awesome.
i konw. it used to and i remembered it