We are working on more concepts so please stay tuned!
Lino
Here is some eye candy! We created these planet concepts for Athmos. Can you think of any other interesting planet themes you would like to see in the game?
Posted by Lyno on
The space exploration gold rush has hit new peaks. The now more diversified human races are claiming space territories at rates not seen before. While space is getting scarcer and scarcer, conflicts are becoming imminent. Don’t let your people miss out on the action, take as much as you can while you still have a chance. Explore, build, make allies and crush your enemies. The player is the leader of a human colony. Tactical decisions will need to be made so the colony is able to expand at the normal rate. The player needs to explore planets, collect resources, build a massive fleet and have epic space battles to conquer enemy planets. Athmos levels consist of planets placed on a semi-2D plane. Each player starts off on their home planet. The goal is to crush all the other enemies in the level, by taking all the planets he owns. The outline of the game is: Explore planets, construct buildings, build massive army and have an epic battle.
love the art style of these. nice work!
wiiandthekid.com
I second that... beautiful work so far!
- A rocky/gray planet, with craters, like our Moon
- A desert planet. Arrakis-style
- A "full metal planet"
- A donut-shaped planet ?
- If you plan to make animated planets, adding one with lightnings and/or clouds would be cool.