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At the Mountains of Madness is a Indie Lovecraftian PC game based in the novel by H.P. Lovecraft, currently under development.The game is being developed with Unreal Engine 4. www.mountainsgame.com Visit our site and Follow us on Twitter for updates!

Post news Report RSS Beta update 2.6.0

Greetings! Beta update 2.6.0 has just been released, major changes include...

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Greetings! Beta update 2.6.0 has just been released, major changes include:

  • New terrains: Updated level design / terrains for base camp and storm maps.
  • Added Loading screen maps (will be updated to show where player is located)
  • Updated Field Of View (setting will be added to options in upcoming updates)
  • New models, materials, textures & art
  • Updated sounds, scenery, cinematics, explosions, post-processing effects, particles…
  • Added and tested new navmesh, collissions, pathways, triggers, blueprints…
  • Temporary removed harbor and university maps
  • Fixed LOD flickering lights at mountains map
  • Updated Cthulhu’s tentacle physics
  • Updated jurassic map (lighting, effects, scenery)
  • Updated inventory tasks
  • Updated Shoggoth cinematic (voice volume, character glitch)
  • Fixed several visual glitches
  • Fixed a bug where the player character wasn’t teleporting at final scene
  • Fixed a bug where the player character wasn’t teleporting at permafrost scene
  • Fixed a bug where the player character was stuck at cave map

Please take in count that with every new update new glitches and errors are expected to appear, if you experience any issue during gameplay please report it at the forums / website, thanks in advance!

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