Another week, another Asterogue development update. This last week we were focused on adding in some major new content, frequently tearing down and revising existing systems to better support the new. What this means is there's a lot of half-implemented features in Asterogue now that aren't well visualized in the game yet, so we're going to hold off on demoing some of that until it's in a more complete form. Until then, we hope you'll enjoy this playthrough of our second world, the robotic nightlife area of Glitch-Light District:
Features highlighted this week include:
- Unique art and music for Glitch-Light District
- Revised HUD and user interface
- New blade enemy type
See you next week!