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You play as a pixel that can jump, flip, and rotate gravity as you travel through image files. You'll need to mix colors to get through different barriers -- if desired. There are also other pixels shooting at you that you need to shoot with the opposite color to turn white -- because a white pixel is a dead pixel.

Platforming
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Description

The player is running from a wall of static that is chasing them. At this point the one way platforms are upside-down and the player must reverse their gravity and jump downwards to land on each platform.