The Second Antarean War is a multiplayer team-based real time strategic battle simulator. It simulates battle between spaceships in fully accessible 3d space. As an admiral, you can call in different types of ships for different situations. The game aims to be played against other people, not the game itself. The 3d navigation, order queues, smart orders and no limits on build queues aim to hide the visible user interface completely and allow you to focus on the battle at hand. You can join any battle in progress at any time. Some battles start small and grow in player size and in their importance to universal scale. The universe is persistent. Each battle has an impact on how well your faction does. Winning battles progresses the war and earns you medals, rank and respect from people you play with and strikes fear into players you fight against. Good hunting.
Antares Prime is the capital of the Antarean Star Empire.
The new Antarean Empire has only existed as a recognized political and military entity for roughly four years. However, in this time it is has swelled to encompass nearly as many worlds as the Solesian Hegemony, with a navy and economic base that far exceeds any other local powers save the ULP itself. This due in no small part to the fierce pride and loyalty held by the people of the 1st and 2nd Districts, as well as the success of the Imperial Navy. Though there is still an undercurrent of worry pervading the populace, the years of (successful) war-making on the United League of Planets has gone a long way to convince many that the new Antarean Empire is no vaporous political entity, and that it is firmly here to stay.
Cool!!! Will the view have a possibility of rotation to see the cityscape?
indeed, and i do not know, as this is obviously a concept art :3
probably not, well not in version 1 at least...