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Initially a fork of 0AD, the realtime strategy game targetting city phases and fun play, it combines RPG and co-op features with RTS. It simulates world history starting at 200 000 B.C.E. and features realism like flow of time, lively atmosphere, civilization merging and foundation, day night cycles, weather, seasons and an elaborated tech, commander system as well as a hybrid AI for RTS-RPG style game play (coop, p2AI, AI2AI, p2p). Travelling time may give rise to questions about the circles the world seems to be caught in, e.g. conflicts, misunderstandings and group, personal interests to the disadvantage of the beauty of the world

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Description

Excuse the debug output and that it's the uncut version - could repair fire-catched mouse but right mouse button still broken (will fix when time). Blender and 0 B.C. without RMB is difficult.

Will cut the video as soon as possible and reupload. Currently quite some boring parts in there. :/