Poll: Good idea? |
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RPG surival game | Locked | |
Thread Options | 1 2 | |
Jun 4 2013 Anchor | ||
I'm working on designing an RPG surival game as realistic as possible. Style: As I'm currently still learning C# (the language i'm planning to code it in) I don't really have anything yet. ps, sorry for any misspelling I'm Dutch. Edited by: BieBie98 |
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Jun 4 2013 Anchor | ||
Seems like the aging system would be the easiest of all of those features to do. Have a variable on every object called age, then after each day have a logic script increase the age variable by 1. if(age>90) { |
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Jun 4 2013 Anchor | ||
I like the idea a realistic survival RPG (as I'm also planning to make a survival game in the future). What kind of settings would the game have, fantasy, scifi, etc? What I really wanted to see in this kind of a game is a living environment:
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Jun 4 2013 Anchor | ||
Thanks for the info! Would it be a better idea to slightly change the texture per year or per so many years?
That was exactly what I had in mind! ps, I'm thinking about making a dungeon with a rift in time or/and space to a dimension that is dedicated to fantasy and the starting one being like ours. Edited by: BieBie98 |
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Jun 4 2013 Anchor | ||
make it a text adventure, usually text is the only form these things have the gas for |
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Jun 6 2013 Anchor | ||
I think I'll go for 3D |
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Jun 6 2013 Anchor | ||
My 93 year old grandma is in better health then most people on this site. Doesn't sound like a game but more like a simulation. |
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Jun 7 2013 Anchor | ||
If you need storylines and whatnot, hit me up. I'm useless at programming and stuff, but I'm a writer so I'm good at that. \m/\m/ |
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Jun 9 2013 Anchor | ||
I'd like that very much! I haven't really thought about it much but maybe there can be quests that make a lot if time pass so you don't have to wait a couple months until your character finally dies. |
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Jun 9 2013 Anchor | ||
I think this a great idea tha aging system sounds lke dragon ball Z online.How you grow older and if you have a kid you play he/she. Edited by: IsThatMithril |
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Jun 9 2013 Anchor | ||
A bit medievally maybe early gold rush. Btw I've never used a poll before how can I check the results? |
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Jun 21 2013 Anchor | ||
Sounds like a very good idea, quite original. Hope it makes big! |
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Jun 21 2013 Anchor | ||
It's at the top Great! Meh. Bad. |
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Jun 23 2013 Anchor | ||
Thanks for the info, though I really can't seem to see them. |
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Jun 26 2013 Anchor | ||
@Stimor eww please don't make it a text adventure, those games are horribly boring. |
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Jun 27 2013 Anchor | ||
what happens when they become 60 the game will get fucked up they will die and restart? i dont like that |
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Jun 27 2013 Anchor | ||
better make sure you have a kid before you're 60 then ! ; ) |
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Jul 2 2013 Anchor | ||
Yea |
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Jul 8 2013 Anchor | ||
Gorgeous concept! I already voted. But I hope that concept in 3D and I hope is Multiplayer concept! Now: |
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Jul 15 2013 Anchor | ||
Very typical. Dreaming and growing ideas is easy and anyone can do it, but what takes skill in design is finding the core aspects that are essential to the idea and support pleasant gameplay experience. In other words, to make an idea feasible in any way. The features you are describing require ridiculous amount of coding even if one is experienced. Not to mention all the graphics and GUI stuff related to it, balancing and playtesting. If it was a multi-million commercial project with 50+ developers working on it, half the features would be scrapped before it could ever get released. What you have is very far from lucrative idea in game developers' / funding providers' opinion. |
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Jul 19 2013 Anchor | ||
You could kinda do this like minecraft do Alpha 0.0.1 which has beginning mobs and weather. then alpha 0.0.2 which has day and night cycle and food. and etc |
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Jul 20 2013 Anchor | ||
Not really much to comment on, you haven't really fleshed out or explained what you intend to do with those ideas. Also seems to be a lot of different focus's too much unrelated content in a game is not going to make it good. I think you should narrow you idea list down to maybe 2 or 3 and focus on designing them both individually and how they will affect/connect to one another. |
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Jul 22 2013 Anchor | ||
I would love to play this! And idea when you will even start making it? |
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Jul 25 2013 Anchor | ||
What you say is true and I realise some of these goals are very difficult to accomplish. This project will take me years and I'm hoping to acquire friends along the way who have the skills I don't posses. To make it clear, this is merely an idea that might grow (or not). Thank you all for your opinion's and criticism.
Good idea! Keep them coming! |
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Aug 9 2013 Anchor | ||
You could try the games that are already out there... There's Cataclysm and NeoScavenger and SurviveRL and I'm sure many more... |
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