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Wedge is a JRPG engine that utilises Shim and TGUI to create a full suite of components for developing games. There is a map editor but this engine does not feature a WYSWIG editor yet. Instead, powerful and simple coding constructs are used to create levels, battles and cut-scenes.

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AshEdit now has tile groups. You choose how to use them. Arbitrary rectangles can be given an integer or bitmask type.

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AshEdit 4.2.0 Linux
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