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Freeware cross-platform scanline based 2D graphics engine for the creation of retro/style arcade games. It natively supports raster effects (changing rendering parameters between scanlines) which were an advanced technique of high profile 2D games. It features background transform (rotation & scaling), sprite scaling, transparency effects, built-in animation sequencer for tiles, sprites & palettes. C API and python wrapper.

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Tilengine has now Java suport through a JNI wrapper (for windows and linux)

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I've added Java support with a JNI wrapper (for Windows and Linux) so it's now possible to use Tilengine in Java applications. The download pack has been restructured to accomodate the new features, and the supplied Java samples show how to render tilengine inside an AWT JFrame instead of its default windowing.

More info in Tilengine.org

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