Freeware cross-platform scanline based 2D graphics engine for the creation of retro/style arcade games. It natively supports raster effects (changing rendering parameters between scanlines) which were an advanced technique of high profile 2D games. It features background transform (rotation & scaling), sprite scaling, transparency effects, built-in animation sequencer for tiles, sprites & palettes. C API and python wrapper.

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Version 1.10

News

List of new features and updates since the last post in IndieDB. Current release is 1.10

  • Project hosted on GiHub, with loaders and windowing modules released as open source: Github.com
  • Added 16 bpp RGB565 target surface in addition to the original 32 bpp XRGB
  • Raspbian platform: official OS in the Raspberry Pi
  • Android platform: partial support, it lacks the built-in windowing because it uses SDL on the other platforms. The application must provide the rendering surface and user input. For the ARMv7A architecture (hardware floating point)
  • Bindings for the following languages: Python, Java, C# .NET/Mono and Pascal
  • Implemented optional pixel-accurate sprite collision detection
  • Added error handling and recovery
  • Added blending to affine transformed layers
  • Added new active rendering API without using callbacks for the raster effects, to ease writing some bindings. The original method is supported too.
  • Added functions to modify tilesets and tilemaps at runtime
  • Better sprite-tilemap collision info
  • New formats supported by the Spriteset loader
  • New blending modes
  • New tileset-based animation sequencer
  • Graphic assets can be located in its own directory, they no longer need to be located in the same directory as the executable
  • More examples in different languages demonstrating the new features and bindings
  • Many bugfixes
Java support added

Java support added

News

Tilengine has now Java suport through a JNI wrapper (for windows and linux)

v 1.4.0 released

v 1.4.0 released

News

There's a new version of tilengine, it's mainly focued on improving the palette animation engine (color cycle) but with other features

Linux support added

Linux support added

News

Tilengine is now officially cross-platform. Linux support has been completed. The new download bundle includes all the previous content for Windows, plus...

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Leonelllus
Leonelllus

lol

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Tilengine
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