This demo contains completely new tutorial levels, couple of hand picked random levels and abiltiy to edit, upload and download levels as you please!
Change log 0.8.1
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- Added new block: Invisible solid.
- Added new block: Invisible killzone.
- Added support for campaign playlists.
- Added new boss: Jumpy.
- Added 2 new options to theme block: par time and hardcore friendly.
- Added extra filter on level selection.
- Added new block: Item Box.
- Added new tool for player to use.
- Added Coil Games logo as part of the startup.
- Adjusted level name animation a bit.
- Anti-gravity field and goal are using similar method when drawing the area.
- Camera Speech Bubble can now be used outside of level based intro sequence to give players general tips.
- Changed logo.
- Chests won't appear during multiplayer.
- Fixed an graphical issue where block selection area would go around wrong block.
- Fixed direction issue with camera nodes.
- Fixed an issue with audio emitter, where volume reduction was applied twice.
- Fixed an issue where host would change theme through default set when selecting a new one during multiplayer.
- Fixed an issue where more than 1 local players could cause "open world" option to be ignored.
- Fixed issues where players and one specific boss could hover 1px above the ground.
- Fixed a crash which could occur when blood was applied to blocks.
- Fixed an issue, where level names weren't loading correctly when playlistportal was being loaded.
- Fixed an issue with progress block, which could crash the whole game.
- Fixed an issue where local players were facing the wrong way with gamepads.
- Improved camera-related blocks.
- Improved sound emitters to work the same was as music blocks do.
- Improved text drawing on menu.
- Improved assisting options.
- Improved blood drawing logic.
- Level menu now shows completed challenges next to best time.
- Plenty of little tweaks here and there.
- Trying to edit levels during campaign will just clear everything.