Labor camp, Evolution chamber, Super ant, Hyper ant
Important note: the mod now has many modifications to the game's core routines! If switched to this mod from another mod, then you need to restart OpenRA.
This release brings a few new units and some polishing.
- Soviets now have Labor Camp. This building can hold up to 5 infantry units inside, each of which granting 50 credits per period.
- Evolution chamber (Tier 3, currently at tier 2) added for building more powerful ant units.
- Super ant added. Put 5 warrior ants into evolution chamber to obtain one. It has tougher armor, 5x HP, 5x damage efficiency against armor and buildings than warrior ants.
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Hyper ant added. Put 2 super ants into evolution chamber to obtain one. Physically same as super ants but fires electric zaps.
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Nuclear weapons (nuke crates, nuke trucks, nuke migs and nuke super weapon) now leave radiation.
- Allied chrono miner polished: graphics and icon made. Now buildable after building tech center.
- Drone ants' death animation glitch fixed (now has smaller death animation)
- Fire ants now require evolution chamber to build.
- Tunnel network now unsellable.
hello,Shock Trooper and Desolator, They are not released to buy.
In the old version they were available.
OMG I make bugs :( I'll check this one.
The All AI Ants
They are not using Evolution Chambers.
Hi, that one involves in programming the AI so it will require some time :) Probably next release.
Hello my friend, when will you leave the next update?