One man studio. Currently working on The Crack, tower defense - fps hybrid strategy game.

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The Crack

The Crack

Tower Defense

Basically, "The Crack" has a fusion mechanism of Tower defense and FPS . Besides that you can pour bullets on your enemies by using stealth fighters...

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RT @SebHillaire: Volumetric rendering shadertoy Shadertoy.com with integration improvement I presented at SIGGRAPH'15 T.co

Aug 31 2015

RT @6: Retweet this if you ever owned a computer with a "turbo" button. #memories T.co

Jun 27 2015

"Video: What playing poker taught me about designing game AI" Gamasutra.com #gamedev

May 29 2015

It seems like You'll also need a Windows phone Wp.me via @robsonsiebel

May 22 2015

AI time! #gamedev T.co

Apr 26 2015

Hearthstone Card Effects, re-created in @unity3d Sumfx.net #gamedev #unity3d #madewithuniity

Apr 6 2015

RT @ChrisDeLeon: Luck doesn't scale, doesn't last, and interferes with learning. It's always a factor, but do everything possible to minimize reliance on it.

Apr 5 2015

138 KB shader code. It feels like a boss.

Apr 3 2015

RT @Gamermeister: New episode of the Graveyard Shift is up. Listen to these fools talk shit about my salad game. #SaladTier T.co

Mar 26 2015

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