• Register

One man studio. Currently working on The Crack, tower defense - fps hybrid strategy game.

Add game Games
The Crack

The Crack

Tower Defense

Basically, "The Crack" has a fusion mechanism of Tower defense and FPS . Besides that you can pour bullets on your enemies by using stealth fighters...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Dreambyte Games

Dreambyte Games

1 member Developer & Publisher

A developer and publisher of adventure games including FOREWARNED.

Pinpoint Interactive

Pinpoint Interactive

1 member Developer & Publisher

Pinpoint Interactive is an independent proprietorship located in The Netherlands. Pinpoint Interactive is currectly working on a tower defense game for...

GameHitZone

GameHitZone

1 member Developer & Publisher

We look for new PC developers constantly - if you have a game, contact us - we will evaluate your game and offer you several monetizing options - from...

Number None

Number None

1 member Developer & Publisher

Number None is the company formed by Jonathan Blow for the release of Braid.

Sentience Game Studio

Sentience Game Studio

1 member Developer & Publisher

A developer and publisher of South Pole Bebop, a multiplayer Into The Breach-inspired turn-based strategy game. Coming in Early Access on Steam this summer...

Unknown Games

Unknown Games

1 member Developer & Publisher

We're a small group of game developers working together to create awesome games for the PC/Mac platforms.

X

Latest posts from @wetbass

RT @SebHillaire: Volumetric rendering shadertoy Shadertoy.com with integration improvement I presented at SIGGRAPH'15 T.co

Aug 31 2015

"Video: What playing poker taught me about designing game AI" Gamasutra.com #gamedev

May 29 2015

It seems like You'll also need a Windows phone Wp.me via @robsonsiebel

May 22 2015

AI time! #gamedev T.co

Apr 26 2015

Hearthstone Card Effects, re-created in @unity3d Sumfx.net #gamedev #unity3d #madewithuniity

Apr 6 2015

138 KB shader code. It feels like a boss.

Apr 3 2015

RT @Gamermeister: New episode of the Graveyard Shift is up. Listen to these fools talk shit about my salad game. #SaladTier T.co

Mar 26 2015

RT @xoofx: d3d11.h: 529kb, 41 interfaces, 274 methods, 168 structs, 71 enums d3d12.h: 257kb, 17 interfaces, 129 methods, 127 structs, 68 enums

Mar 25 2015