Dandy
RoguelikeDeceptively whimsical, Dandy is a perma-death side-scrolling shoot 'em up with a host of stacking power-ups. Different on every play-through, with reactive...
Wefiends is an independent game studio run by brothers Kevin and Nick Barrios and composer Steph Fung. We work almost entirely over the internet, with Nick and Steph in North Carolina and Kevin in Los Angeles. We apply ourselves to very distinct roles. Nick does all the programming, and Kevin does all the art and big picture game design. Steph tends to stew privately on bits of inspiration for weeks at a time. She needs little direction to create beautiful tracks of music that compliment our games perfectly.
Deceptively whimsical, Dandy is a perma-death side-scrolling shoot 'em up with a host of stacking power-ups. Different on every play-through, with reactive...
S-GAME was founded in 2011, as the developer of Rainblood and Phantom Blade Series on Mobiles, it has earned the reputation more than an indie studio...
Chicago based two man game developer who made too much money off their first hit, Organ Trail: Director's Cut. Formed as a group of friends who met in...
A developer of role playing games including Dream Tactics.
Small indie developer from northern Sweden. Currently developing for PC and IOS.
We're fatality gamers, the best FiveM group since the beatles (or something?)