Welcome to Steel Cyclone Studios! We are a small indie game company that aims to create videos, 3d models, and fun video games. As both gamers and developers, we strive to create an experience that empowers and gives voice to our consumers while closing the gap in what you want on the market. We are committed providing you with updates, behind the scenes, and setbacks in what is the making of a game. We invite you to join our journey from code to controller. Feel free to track our Indie DB Pages. If you like what we do please subscribe to our social media! Many thanks to our fans and supporters!
This is the updated Deferred Rendering Sample created by Catalin Zima originally written in XNA 3.1. It has been converted to XNA 4.0 thanks to Roy Triesscheijn and I've made a copy available here to download.