Welcome to Steel Cyclone Studios! We are a small indie game company that aims to create videos, 3d models, and fun video games. As both gamers and developers, we strive to create an experience that empowers and gives voice to our consumers while closing the gap in what you want on the market. We are committed providing you with updates, behind the scenes, and setbacks in what is the making of a game. We invite you to join our journey from code to controller. Feel free to track our Indie DB Pages. If you like what we do please subscribe to our social media! Many thanks to our fans and supporters!

Report Bezier Path Lighting XNA
Filename
BPLighting.rar
Category
Source Code
Uploader
Jdawgg25
Added
Size
764.58kb (782,928 bytes)
Downloads
5 (1 today)
MD5 Hash
bff8c507c7cc7396588b3a8b155dc10d
Embed Button
Embed Widget
Description

Created by Luke Thatcher, this is an experimental extension to traditional Phong point lighting. A Bézier curve is described, either linear or quadratic, to define the shape of the light. During rendering, the closest point on the curve is found, and treated as the position of a point light, creating a "swept" lighting effect.

Preview
Bezier Path Lighting XNA
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Privacy
Public
Subscription
Invitation only
Contact
Send Message
Membership
Join company
Group watch
Follow
File
Browse
Files
Report
Report
Share
Related Groups
Steel Cyclone Studios LLC.
Steel Cyclone Studios LLC. Developer & Publisher