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Square Parts is a small indie studio with only 2 main developers, currently working on Kill Bugs Dead

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1 member Developer & Publisher

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Vision Forge Team

Vision Forge Team

No members Developer & Publisher

A developer and publisher of first person shooter games including Pine Harbor.

Pentadimensional Games

Pentadimensional Games

No members Developer & Publisher

A developer and publisher of first person shooter games including Megaton Rainfall.

Duhndal

Duhndal

No members Developer & Publisher

A developer and publisher of first person shooter games including One-Armed Robber.

PlayVibeStudio

PlayVibeStudio

3 members Developer & Publisher

We are a group made up of university students trying to do their best and exploring different ways to develop videogames as we learn.

Perfuse Entertainment

Perfuse Entertainment

No members Developer & Publisher

A developer and publisher of golf games including Golf It.

Little Tail Revival Team

Little Tail Revival Team

2 members Developer & Publisher

LITTLE TAIL REVIVAL is the team behind the development of Solatorobo: Dal Segno al CODA, a fan-made remake of CyberConnect2's 2010 game Solatorobo: Red...

Level Evil

Level Evil

1 member Developer & Publisher

A developer and publisher of platformer games including Pixel Devil and the Broken Cartridge.

Gundam RTS Development Group

Gundam RTS Development Group

No members Developer & Publisher

Group for the Developers of Gundam RTS Setting up a group as groups are needed for anyone to edit gundam. May be useful when recruiting later.

Number None

Number None

1 member Developer & Publisher

Number None is the company formed by Jonathan Blow for the release of Braid.

Ribcaged Entertainment

Ribcaged Entertainment

7 members Developer & Publisher

Ribcaged Entertainment (prevously Spreading Infection) is a dedicated team focused on providing the public with fun playable games. We strive to perfect...

DARKtale Games

DARKtale Games

1 member Developer & Publisher

DARKtale Games is a indie developer team founded in early 2011 that aims to create a different feel to games these days.