Crowbar Collective
8 members DeveloperCrowbar Collective, formed by the Black Mesa Development Team, is a new game studio.
Mithis Entertainment was a Hungarian video game developer. Mithis was founded in 2002, and employed around sixty people. The company's founder, owner, and CEO was Robert Sugár. Mithis produced one title, a space-based strategy game called Nexus: The Jupiter Incident. It was working on Battlestations: Midway (a World War II naval strategy game) and Creature Conflict: The Clan Wars ("a blend of turn-based tactical and real time action/arcade elements") when it was purchased to be an in house developer by English video game publisher Eidos Interactive in 2006. It is now known as Eidos Studios Hungary.
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Crowbar Collective, formed by the Black Mesa Development Team, is a new game studio.
Polar & Peers is a one-man company based out of Stockholm, Sweden. The company is consisting of Jonathan Hägglund, and its primary goal is to develop...
Two guys making games. Our main focus are original non-casual downloadable pc games, with Cargo Commander as our first release.
Made With Numbers is an independent game developer in Edinburgh, Scotland.
Kollide Entertainment is founded by industry veterans Joeyray Hall and Kevin Caldwell whose experience spans over 23 years of game and software development...
Founded in 2007, KIXEYE is an online gaming company that plays to win. KIXEYE currently has over 650 employees based in its San Francisco headquarters...
R3nders is a indie software development studio, we want to build virtual worlds for the Oculus Rift.
48h Studio is a young software development company. It was born in 2013 near Ancona, Italy with the main goal to create videogames for mobile devices...
Hyper Hippo is a collection of passionate and creative people working to build fun games for players of all ages.
Hello, this is an indie game development group mostly made up of close friends and Family and are look for more people to help.
We are chillbro studios and we develop games like there's no tomorrow. It all started back in 2011 when we decided to go Gran Canaria to get some work...
Our company was founded in 2006 with the goal of developing good games with good people for digital distribution channels. We have received a fair share...