Currently working on ICBM, a real-time strategy game for the PC.
A lot of new updates with my RTS project. I've stepped up the graphics a lot lately and I've also started a new game project as well.
new shaders, textures, models + mixamo
I spent 43 hours over the last 2 weeks and got in some new features including much better particles and C130 paradrop working.
icbm - prototype 2
I have a new video of the first prototype build of my game. It shows a little bit of graphics, AI, Effects.
pre alpha prototype video
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