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Ennoble Studios is a enthusiastic indie game making team dedicated to bringing players fun, high-octane gameplay games achieved with latest technological possibilities. We are a firm believer in PC platform, but also in values of gameplay and game design that brought us here as gamers. Through vision of quality and love for work, through dedication, care and insight we bring games that satisfy both technically and artistically.

The word Ennoble is an interesting and rare word. One meaning of the word is "Confer dignity or honour upon". This corresponds to attitudes of elite capability. The other meaning is "Give a title to someone; make someone a member of the nobility" which represents an allegory for breaking into the game industry. In the logo you can see both the shield and the wings, one as a protection of gameplay values and our work mindset; the other as a symbol of creative freedom.



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Psichodelya

Psichodelya

Arcade

Psichodelya is a vertical shoot-em-up (aka SHMUP) game set in futuristic environmet where two races of mechanized alien species are waging air warfare...

Dialogical.

Dialogical.

Grand Strategy

Dialogical is the latest and greatest dialogue management system for Unity. Dialogical was created to be best-in-class, lightweight, intuitive, extensible...

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Latest tweets from @sirgru

Dialogical: the proper way to get new Unity GUI combined with your dialogues. #gamedev U3d.as #AssetStore

23hours 7mins ago

★★★★★ Dialogical Bit.ly if you wanna see the manual and how it all works. #gamedev U3d.as #AssetStore

Aug 26 2016

★★★★★ Dialogical at v1.2 has been approved on the asset store. #gamedev U3d.as #AssetStore

Aug 25 2016

★★★★★ Dialogical - easy way to manage your game's dialogues without bloat. #gamedev U3d.as #AssetStore

Aug 24 2016

★★★★★ Dialogical is now a 5 star asset! Thanks everyone and others go get it! #gamedev U3d.as #AssetStore

Aug 23 2016

#gamedev U3d.as #AssetStore I feel the price should be higher then 30$, and I the price will only increase.

Aug 21 2016

#gamedev U3d.as #AssetStore Third, I always choose speed of execution over minor user convenience and looking good on paper

Aug 20 2016

#gamedev U3d.as #AssetStore The second thing is extensibility and connecting with your actual code is the primary concern.

Aug 19 2016

#IndieDev #GameDev Hg setting up pre-hook to not allow commits when there are unknown files Ow.ly

Aug 19 2016

#gamedev U3d.as #AssetStore The first thing you need to know about this asset is that I allowed no hacks in it.

Aug 18 2016

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