Cube series dev team: Wouter van Oortmerssen (Cube 1 & 2, the founder), and developers of Cube 2: Lee Salzman, Mike Dysart, Robert Pointon, Quinton Reeves.
Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of...
cube 2 is a complete redesign of the cube engine developed by Wouter "Aardappel" van Oortmerssen.