• Register

Overview
Artificial Selection is an experimental 2D top-down shooter where every gameplay feature evolves using machine learning algorithms. That's right, the enemies, weapons, and even maps will evolve depending on your choices and how you play. Artificial Selection also provides an infinite variety of strategies with billions of possible weapon combinations to choose from.

Current Features

  • Fight against enemies that evolve more advanced behaviors and weaponry as you play.
  • Use millions of possible weapons with unique effects, ranging from slowing enemies to creating miniature black holes.
  • Every weapon or attack you see on an enemy is possible for you to attain.
  • Demolish the environment as much as you want. Everything is destructible and any blast marks or bullet holes you make are permanent.
  • Utilize the map and campaign editors to make your own levels.
  • Fight in epic boss battles. Then take their weapons!


How Enemies EvolveIn Artificial Selection the enemy robots get harder the more you play. But this isn't through simply increasing enemy stats, these guys will actually learn new and better strategies according to how you fight them. The game learns which enemy behaviors and weaponry that you have the most trouble with, and will continue to replicate and mutate them, causing an artificial selection of enemy units.

So how do you defeat enemies who adapt to your strategies? Adapt to theirs! Find out what counters their strategies and weaponry, and use it to your advantage. Having trouble with fireball-shooting enemies? Get a Pneumatic Cannon or Sonic Minigun and deflect their fireballs back at them! Or use the environment to your advantage by hiding behind movable crates or even destroying walls to create alternate paths to sneak up on your foes!

Planned

The following features are planned for the close future:

  • A full campaign and story
  • Even more possible weapons
  • The Armory where you can test out the weapons you find or create
  • Enemy units that can be customized, saved, and sent to your friends to see how they fare against them
  • A global enemy leaderboard, where you can challenge yourself against the most evolved robots in the world
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Current Projects

No games, mods, engines, software or hardware appear to be published or in development by Artificial Selection Team. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Oslo Albert

Oslo Albert

1 member Developer

A developer of puzzle games including Fireboy and Watergirl.

Quantum Duck Studio Ltd.

Quantum Duck Studio Ltd.

1 member Developer

Game development company based in Montreal, we are currently developing the game Raygun Gadabout: Freely explore the galaxy, discover strange new worlds...

SUNNY SIDE UP

SUNNY SIDE UP

1 member Developer

SUNNY SIDE UP is a two person indie dev team based in Busan, South Korea. We focus on pixel games. Currently we are developing 'Witch's Nightmare'.

Bad Pixel

Bad Pixel

1 member Developer

Small but proud independent game development company from Russia

Freejam

Freejam

4 members Developer

Turning players into creators since 2013! Freejam is a totally independent development studio and we are free to design, build and publish our own original...

Bluekey

Bluekey

1 member Developer

A developer of adventure games including Rooms of Realities.

X

Latest posts from @artiselect_game

RT @MetalGunTalk: Here's another of the interior with my name this time. #FortniteBlockParty #FortniteCreative T.co

Dec 13 2018

RT @MetalGunTalk: More screenshots of my #FortniteBlockParty submission! @EpicGames @FortniteGame #Fortnite #FortniteCreative T.co

Dec 13 2018

RT @MetalGunTalk: Big Trouble in Little Town. My #FortniteBlockParty submission! Hope Ya'll love it! @EpicGames @FortniteGame T.co

Dec 13 2018

Join us for our #gamedev stream! Tonight we're joined by Tim Ford, Lead Gameplay Programmer on Overwatch! Twitch.tv

Dec 17 2017

Being at Capcom Cup 2017 and meeting all sorts of awesome people, including @Mr_Andersun was a blast! Now it's back… T.co

Dec 12 2017

Hey @HellPockets! Nice meeting ya at the end of #PSX come check out our stream this saturday at 8:30pm with overwatch lead programmer.

Dec 11 2017

At #PSX ask us about our game! T.co

Dec 10 2017

RT @GridSageGames: 4 years in dev, Cogmind now on Steam! Store.steampowered.com Immersive robot roguelike w/modern terminal UI and s… T.co

Oct 17 2017

Tags