• Register

Angry Cat Studios was founded in 2015 a few members. Our first game was Ultimate Space Commando, published on Steam in May 2015, developed by our lead developer Aliza Wenders in solo at that time. In the next year we experimented with a few prototypes in a search for our next project, including a little sneak peek into the Android platform that resulted in our free-to-play app PROBE. Once again, we're back into the world of PC games to bring you a rattastic platformer, Mimic Hunter! Now our journey continues and we ask for your support to keep our vision on the track! ;) Currently we have 2 colleagues: the lead developer/game designer + a game designer apprentice and tester. ;-). Though we are a very small company, we are still triple A: adorable, aspiring and authentic! ;-)

RSS Related Articles
Dev Diary #2—Campaign Mechanics Preview

Dev Diary #2—Campaign Mechanics Preview

USC: Counterforce

It's been a while! Let's talk about the Campaign mechanics in this sneak peek!

Wrath of Zeus major update!

Wrath of Zeus major update!

USC: Counterforce

Discover the new content of this major update with new features based on your feedback!

The Weapon Prototype system

The Weapon Prototype system

USC: Counterforce

Learn more about the Weapon prototype system and get stronger weapons!

Hydroponic Hell major update!

Hydroponic Hell major update!

USC: Counterforce

Happy New (hellish) year! Your marines are far from being out of their nightmare with the new challenges ahead!

Frost Horror Show major update!

Frost Horror Show major update!

USC: Counterforce

Your marines’ efforts are rewarded with bloody gifts: a new alien, but also a new weapon and presents to collect.

Dev Diary #1—Campaign Feature Preview

Dev Diary #1—Campaign Feature Preview

USC: Counterforce

Here's a small gift for you! Learn more about the Campaign in this sneak peek at some of its features!

2023 Indie Year In Review - Quarter 3

2023 Indie Year In Review - Quarter 3

Feature 1 comment

Check out our breakdown of the top indie dev headlines from July to September 2023!

New updated roadmap!

New updated roadmap!

USC: Counterforce

Discover our updated roadmap and our plans for the next few months!

Halloween update and new enemies!

Halloween update and new enemies!

USC: Counterforce

Steady your aim at the aliens you’ve never seen before and gear up for the new content coming with this update!

Spaceship environment and new content!

Spaceship environment and new content!

USC: Counterforce

Time to jump into the spaceship environment along with new additions with this update!

Remote Play Together: Play with your friends!

Remote Play Together: Play with your friends!

USC: Counterforce

Learn more about how to play with your friends using Steam Remote Play Together.

First major update is live now!

First major update is live now!

USC: Counterforce

Play our first major update introducing a new game mode, weapons and features today!

Lore and context!

Lore and context!

USC: Counterforce

Learn more about what happened in the first game, Ultimate Space Commando and how it ties into USC: Counterforce.

Map randomization process

Map randomization process

USC: Counterforce

Let's take a look at how maps are generated in USC: Counterforce with our random map generator and its rules. The map generator is tailored to create...

Early Access is live on Steam NOW!

Early Access is live on Steam NOW!

USC: Counterforce

Manage your squad and take the lead to face the alien hordes! USC: Counterforce launches now on Steam in Early Access!

Early Access is coming on July 25th on Steam!

Early Access is coming on July 25th on Steam!

USC: Counterforce

Create and lead your squad to fight off the aliens threatening humankind in this revival of turn-based squad tactics coming July 25th on Steam!

USC: Counterforce public playtest available!

USC: Counterforce public playtest available!

USC: Counterforce

We are thrilled to announce that we are about to release a new version of our game ready to be playtested!

The Science in "Sci-fi": interstellar travels

The Science in "Sci-fi": interstellar travels

News 1 comment

When working on a Sci-Fi universe, how to properly root the fiction part into actual science? Read more about what Aliza, Lead Programmer of USC: Counterforce...

The DEMO of USC: Counterforce is available during Tacticon!

The DEMO of USC: Counterforce is available during Tacticon!

USC: Counterforce

Check out the demo of USC: Counterforce on Steam during Tacticon!

We have achieved 2nd place at The Big Indie Pitch PC+Console Edition, November 2021!

We have achieved 2nd place at The Big Indie Pitch PC+Console Edition, November 2021!

USC: Counterforce

Though it was a tough competition, this event is highly recommended for indie game devs! ;)!

USC: Counterforce Alpha 0.2.2 Demo is out now!

USC: Counterforce Alpha 0.2.2 Demo is out now!

USC: Counterforce

USC: Counterforce - Alpha 2 (v0.2.2) is the currently available build.

A junior game dev’s memoirs

A junior game dev’s memoirs

USC: Counterforce

Thoughts about indie game development through an actual project, USC: Counterforce.

USC: Counterforce Alpha Demo Tutorial is available!

USC: Counterforce Alpha Demo Tutorial is available!

USC: Counterforce

After a couple of hours of recording, we present a fully detailed tutorial for USC: Counterforce Alpha Demo.

Sharkania: Turn-based strategic dragon battles - Trailer

Sharkania: Turn-based strategic dragon battles - Trailer

Sharkania: Turn-based strategic dragon battles

Sharkania: Turn-based strategic dragon battles - Trailer

Check out Mimic Hunter, our #advjam2017 game!

Check out Mimic Hunter, our #advjam2017 game!

Mimic Hunter

Mimic Hunter now live! Check out Mimic Hunter, our #advjam2017 game!

P.R.O.B.E. - a fast-paced, unforgiving, minimalist side-scrolling arcade game

P.R.O.B.E. - a fast-paced, unforgiving, minimalist side-scrolling arcade game

News

P.R.O.B.E is a fast-paced, unforgiving, minimalist side-scrolling arcade game in which you must pilot your spy probe through tunnels filled with obstacles...