An update to fix some issues I found on the map "White Noise" by Gears94.
This map was originally created Gears 94 by on the Tripwire Forums. I fixed up some problems I found with it and got their permission to upload my version.
Here's a list of the changes:
- Weapon pickups weren't working, so I've replaced them all and they should be functional now.
- A place where zeds could have trouble reaching the player has been covered by a blocking volume.
- A duplicate wall that was causing splatter-map issues has been removed on the upper walkways on the main big room.