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Tag "video game"  (0 - 30 of 174)
Asteidus

Asteidus

Game

Asteidus Is MMORPG that focuses on story driven quests, a universe rich with a unique history and mythology a player can be part of with magical landscapes...

👹We've raised over $10000 👹

👹We've raised over $10000 👹

News

Check out discounted backer rewards now that we have reached over $10000 in funding and secure a chance to have your dream character appear in Shujinkou...

New Trailer and Release Date Announced

New Trailer and Release Date Announced

News

Nanotale is coming to Steam Early Access on October 23rd. Watch our new trailer and learn more about the early access on this post.

Weekly Recap #37: New Character Revealed

Weekly Recap #37: New Character Revealed

News

Hey guys! We have now a new character in our game. Master Lavender is here to teach you how to use your magic and how to collect elements from the lore.

Weekly Recap #36: The Shield Enemy

Weekly Recap #36: The Shield Enemy

News

Recently Nanotale required a lot of polish and a new enemy!

Everything there is to know about traits!

Everything there is to know about traits!

News

DEAD IN VINLAND is a survival/management indie game with RPG and adventure elements, and is the sequel of DEAD IN BERMUDA. Exiled on a faraway, unknown...

We have a release date and trailer!

We have a release date and trailer!

News

Wow, finally after two years of work we have finally a release date and a new trailer. Only After will be available on Steam on Oct. 22!!! In a month...

Weekly Recap #special: Back from Gamescom

Weekly Recap #special: Back from Gamescom

News

We're back from Gamescom where we made people play our demo of Nanotale. It was exhausting but so great!

Idea Exploration

Idea Exploration

News

Ok so with this update we will be sharing our ideas on features which our game will have within it! Look forward to some info!!

Weekly Recap #33 & #34: Game dev fact and new enemy

Weekly Recap #33 & #34: Game dev fact and new enemy

News

Last week, we worked on getting things ready for the Gamescom and the BETA. So, it happened to be a mix between folding flyers and implementing new stuff...

Almost time for the Anniversary huh?

Almost time for the Anniversary huh?

News

We will be doing a little update on our story progress! More to come soon!!

Weekly Recap #32: Polishing a bit

Weekly Recap #32: Polishing a bit

News

Last week we polished a lot the Ancestral Forest.

BETA Testing and Weekly Recap #30 & 31

BETA Testing and Weekly Recap #30 & 31

News

Join our BETA and read more about the sheep used in puzzles :)

Dead in Vinland: True Viking Edition is now available on Nintendo Switch™

Dead in Vinland: True Viking Edition is now available on Nintendo Switch™

News

After more than 3 years since the beginning of the project, Dead in Vinland finally releases on Nintendo Switch™!

Gripper

Gripper

News

Hello! We are pleased to present you — Gripper Action-RPG. Welcome to our page and let's be friends! 

Art Ink. Studios

Art Ink. Studios

Company

Art Ink Studios is a online indie development team of four that makes games for PC, mobile, handheld and virtual console. Our motto is that we make games...

s c a r e d  hour zero assement00

s c a r e d hour zero assement00

Download

At 3:25 pm, a military/medical contractor known as D.E.A.T.H. (Department of Evolution, AIDs, Tachycardia and Hormones) was attacked by a mercenary force...

New Gameplay Video Teaser of Nanotale

New Gameplay Video Teaser of Nanotale

News

We are happy to share with you our new gameplay video revealing the second biome of Nanotale.

Weekly Recap #29: Tree of Life and Cemetery

Weekly Recap #29: Tree of Life and Cemetery

News

Last week we worked on polishing existing places from Nanotale such as the Tree of Life and the Cemetery.

Dead in Vinland launches on Nintendo Switch on July 11th

Dead in Vinland launches on Nintendo Switch on July 11th

News

Switch version of the Viking-themed management survival sim will include all DLC!

Burnt Rubber: New update release on steam - 'Let the beat drop'

Burnt Rubber: New update release on steam - 'Let the beat drop'

News

A small one this month. The two music tracks previewed last post have been added into the game...That's really about it. However, I thought I'd make this...

Weekly Recap #28: Fish and rocks

Weekly Recap #28: Fish and rocks

News

Last week, we continued to work on concepts and modelings of the Sunken Caves with the plan to have the two first biomes ready before Gamescom.

About the Characters: Secondary characters #1

About the Characters: Secondary characters #1

News

Exiled on a faraway, unknown land, lead Eirik and his family on their quest to survive. Manage their physical and mental health, explore the island, organize...

Weekly Recap #27: Troglodyte House and video!

Weekly Recap #27: Troglodyte House and video!

News

We created our first troglodyte house for the game and also wanted to share a nice accelerated video of our 2D artist texturing a static enemy.

Weekly Recap #26: The Sunken Caves in 3D

Weekly Recap #26: The Sunken Caves in 3D

News

Before the our long weekend we started some modeling for our second biome And because it's called the Sunken Caves it will ofc start with rocks!

Update #3 - New Studio Space & Flora Concepts

Update #3 - New Studio Space & Flora Concepts

News

With this update, we talk moving to our new space and show off some concept art of harvestable flora.

Burnt Rubber: Phase 6 release on steam - Spring Cleaning

Burnt Rubber: Phase 6 release on steam - Spring Cleaning

News

It is that time of the month. We released phase 6 of Burnt Rubber late last week! This update brings some polish to all stages and visual effects for...

Weekly Recap #25: Dwellers from the Sunken Caves

Weekly Recap #25: Dwellers from the Sunken Caves

News

A new week always begins with a short recap. Last week we worked mostly on the new biome, the Sunken Caves.

May Game Dev Update

May Game Dev Update

News

Over the last couple of months, we added a lot of exciting features to our visual novel, Crimson Spires. Learn how we increased the sensation of motion...

Weekly Recap #24: New critters for the Sunken Caves

Weekly Recap #24: New critters for the Sunken Caves

News

Last week we worked on other concepts mostly for the second biome in Nanotale but also for the first one. We really want to finish the Ancestral Forest...

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