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Asteidus

Asteidus

Game

Asteidus Is MMORPG that focuses on story driven quests, a universe rich with a unique history and mythology a player can be part of with magical landscapes...

Weekly Recap #23: The Sunken Caves and Texturing

Weekly Recap #23: The Sunken Caves and Texturing

News

Last week we focused on new concept arts for the second biome called the Sunken Cave. We also polished a little bit what we already have by improving...

Early Access and Kickstarter Announced

Early Access and Kickstarter Announced

News

After a small delay, Weaverse is officially launching on Steam's Early Access this Friday, May 24th! We are also launching a light Kickstarter to help...

Update #2 - Gathering and Reactive Grass

Update #2 - Gathering and Reactive Grass

News

In this second weekly update we talk squashable grass and gatherer jobs that you can start while visiting merchants across the land.

Weekly Recap #22: Tree of Life and new biome!

Weekly Recap #22: Tree of Life and new biome!

News

In this update, we'll show you the second biome of the game and some work on the Tree of Life.

Weekly Update #1 - Hover Wagon and Landscape

Weekly Update #1 - Hover Wagon and Landscape

News

With our first weekly update we talk about our fancy new hover wagon and some much-needed improvements to our landscape streamability!

Weekly Update #1 - Hover Wagon and Landscape

Weekly Update #1 - Hover Wagon and Landscape

News

With our first weekly update we talk about our fancy new hover wagon and some much-needed improvements to our landscape streamability!

Den Of Hearts - The Peddler's Journey Trailer

Den Of Hearts - The Peddler's Journey Trailer

News

Let's break the ice! In this first update we show off some of our existing content on the game and give some background information on our development...

About the Characters: The Family

About the Characters: The Family

News

Dead in Vinland is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious...

Weekly Recap #20 & 21: Animating critters and enemies

Weekly Recap #20 & 21: Animating critters and enemies

News

The two last weeks were dedicated to the animations of the Sheep and the Carrier enemy. Both are part of the gameplay and we needed them to test our level...

Naxia Environments

Naxia Environments

Feature

Travel through 12 unique worlds with lots of interiors to discover.

Burnt Rubber: Phase 5 release on steam

Burnt Rubber: Phase 5 release on steam

News

Today we have released our Phase 5 Update which includes a new stage, and some other goodies to add to the games experience. Our next phase will be focused...

Weekly Recap #17 to #19: Demo, NPCs and more

Weekly Recap #17 to #19: Demo, NPCs and more

News

We went to PAX East and EGX Rezzed to showcase the game for the first time. It was really great and people loved it. But we also continued to work on...

Start of fund raising on development of Ruins of Despair

Start of fund raising on development of Ruins of Despair

News

Ruins of Despair is a single-player storyline game with the possibility of cooperative gameplay. Events unfold in the near future, that survived the effects...

[FREE DEMO] Retro Sci-fi Hunter-Survivor Multiplayer!

[FREE DEMO] Retro Sci-fi Hunter-Survivor Multiplayer!

News

Retro Rockets is now on Kickstarter with a free demo for everybody to play! Click the button image above or Kickstarter Campaign to go to the campaign...

[FREE DEMO] Retro Rockets now on Kickstarter!

[FREE DEMO] Retro Rockets now on Kickstarter!

News

Retro Rockets is now on Kickstarter with a free demo for everybody to play! Retro Rockets is a retro-future multiplayer game where you hunt Retronauts...

Reveal Trailer released for Adventure Narrative game "Only After"

Reveal Trailer released for Adventure Narrative game "Only After"

News

We are extremely happy to release our Official Reveal Trailer for our narrative-adventure game "Only After": a game where your decisions affect future...

Only After

Only After

Game

“Only After” is a game where your decisions affect future outcomes, branching out different possible storylines. After a teenage girl named Julie...

Heads Up Display

Heads Up Display

News

Here I am testing the new HUD (Heads Up Display).

Weekly Recap #15: Devil is in the details (more animations)

Weekly Recap #15: Devil is in the details (more animations)

News

Hey guys! Last week we rework a bit on a few animation for our DEMO.

We Now Have a Teaser

We Now Have a Teaser

News

Watch the alpha gameplay teaser of our typing adventure RPG, Nanotale. Please give us your feedback.

Lord of Dwarves Released!

Lord of Dwarves Released!

News

After over 5 years in development Lord of Dwarves has released!

Weekly Recap #13: Enemies and death animations

Weekly Recap #13: Enemies and death animations

News

Last week we continued to work on the enemies that will be in the DEMO we'll showcase at PAX East and EGX Rezzed.

Survive this madness

Survive this madness

News

Join Fleazer to help him survive this madness. Remember, you help him, he help's you. To each is own.

Jumping and Dodging

Jumping and Dodging

News

Jumping and dodging the action, join forces with Fleazer to help him survive! :D

New Screenshots of Nanotale

New Screenshots of Nanotale

News

We updated the screenshots of Nanotale and would appreciate any feedback.

Antreya Chronicles Devlog #6

Antreya Chronicles Devlog #6

News

There have been some major completions and some heavy tasks finished up within January.

Weekly Recap #10: The Static Enemy

Weekly Recap #10: The Static Enemy

News

Last week we worked a lot on enemies to have them ready for Pax and EGX :)

Weekly Recap #9: The Fox and some Critters

Weekly Recap #9: The Fox and some Critters

News

Another week working on Nanotale. Learn more about how we solved the "Sheep issue" and watch how we helped our 3D animator to understand some moves.

Weekly Recap #8: Forest Village and rework on Rosalind

Weekly Recap #8: Forest Village and rework on Rosalind

News

Last week we finished the concepts for the Forest village and reworked on Rosalind's shape to get her more visible in game.

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