Oh, is it Sunday already?
This week we had a good planning session. Otherwise we’re struggling with heat and other distracting workloads. So we are a bit short on updates this week.Anyway what we did was:
- Plan the menu system of the game, e.g. the general layout, item selection, equipment screen
- Continued working on map graphics for new areas and other graphics (e.g. doors graphics for vertical walls)
- Created a bit of map content
- A bit of technical stuff (an elevator moving up and downward – we had to struggle a bit with the physics engine for that)
Anyway, here are some screenshots of the new content:
Elevator ready to go upwards!
Lea going wild in narrow space with close combat.
That’s all for this week! Let’s hope for more time and progress for CrossCode next week!